more shader and map options

Share your opinion on what fonctions should be in Webseed Studio

Moderator: ViewLifeTeam

more shader and map options

Postby wdcstudios on Mon Jul 16, 2007 16:35

I'd like to see some fall off options for opacity of the environment map and a refraction map would be nice also. I guess the ability to build up some more advanced shaders would be nice or if you could import a premade shader.
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Postby ViewLifeTeam on Tue Jul 17, 2007 9:48

Hi, At the moment, Webseed is OpenGL 1.1 compatible. That means that we can't develop pixel shaders or other OGL 2.0 features. So we can't give Fresnel or refraction to Websedd without losing maximum users compatibility.

But we gonna keep hardly working on multitexturing and other "stuff"...Maybe in the future, we'll be able to simulate glass, car paint shader and so on...
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